What is a game jam, you might ask? It's just a hackathon dedicated to games specifically, and they're loads of fun! You don't need any experience at all-- even just following a few tutorials, with your own twists, is okay! MelonJam 6 will take place July 24th 10:00 AM PDT (July 24th 5:00 PM UTC), and the game jam will end on July 27th 9:59 AM PDT (July 27th 4:59 PM UTC).
Our core mission is to transform game development from a niche topic into something everything can learn to appreciate. As such, we HIGHLY encourage high schoolers and other novices to join this game jam! We will be offering dedicated prizes for these contestants as well as hosting workshops for beginners to create a welcoming environment.
Important -- PLEASE READ!
Our game jam is being hosted on Itch, and we will not accept submissions from Devpost.
Benefits
Everyone who submits a project will be given access to benefits worth thousands of dollars. We also provide many different prizes to the winners of this game jam, so be sure to sign up!
Questions
If you have any other questions, please feel free to ask on our Discord server! Otherwise, we cannot wait to see all of the exciting ideas you have to offer! Good luck!
Prizes
To be determined
To be determined
Devpost Achievements
Submitting to this hackathon could earn you:
Judges
Alex Li
Lindsey Li
Max Liu
Avelyn Park
Jay Lim
Grace Lin
Kovid Kaushik
Judging Criteria
-
Game Play + Game Feel
How well the game squeezes out value from its mechanics/how appropriate and appealing the controls feel (snappy platforming, impactful heavy attacks, or the like). This may differ depending on the genre of game. -
Graphics
How impressive the project looks, sounds, etc. Objects of importance should be easily differentiable from other objects, and in general the game should be visually appealing. -
Innovation
How βnewβ a concept in the game is (new graphics, new gameplay, new interpretations of old concepts, etc.) -
Theme
How interesting the game's interpretation of the game jam's theme is. -
Polish
How little bugs/exploits there are and how complete/polished the game feels.
Questions? Email the hackathon manager
Invite others to compete
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.